

Male Names: Aja, Denat, Efit, Elum, Jalij, Maqej, Urah.įemale Names: Alayi, Etwa, Maqan, Qari, Sami, Zetaya. When this brashness finally catches up with them, ifrits often rely on sorcery or bardic magic to combat their resulting troubles. Once ifrits dedicate themselves to a task, they pursue it unflinchingly, never stopping to consider the dangers ahead of them. When ifrits do take to worship (usually venerating a fire-related deity), they prove to be zealous and devoted followers.Īdventurers: Ifrits adventure for the sheer thrill of it and for the chance to test their skill against worthy foes, but most of all they adventure in search of power. Most ifrits lack the mindset to follow a god's teachings, and resent the strictures placed on them by organized faith. Ifrits are usually lawful neutral or chaotic neutral, with a few falling into true neutrality. They are often accused of being morally impoverished, but their troublemaking behavior is rarely motivated by true malice. Most ifrits refuse to associate with sylphs, but are otherwise on peaceable terms with the other elemental-touched races.Īlignment and Religion: Ifrits are a dichotomous people-on one hand, fiercely independent, and on the other, imperious and demanding. Strangely, ifrits sometimes form incredibly close bonds with elves, whose calm, aloof nature seems to counterbalance an ifrit's impulsiveness. Half-elves and gnomes often find themselves caught up in an ifrit's schemes, while halflings, half-orcs, and dwarves usually bridle at ifrits' controlling nature. Relations: Even the best-natured ifrits tend to view other individuals as tools to use as they see fit, and as such they get along best with races they can charm or browbeat into submission. Those born into nomadic or tribal societies fare much better, since ifrits' instinctive urge to explore and conquer their surroundings can easily earn them a place among their tribe's leadership. Those who grow up in a city are almost always imprisoned or driven off before they reach adulthood most are simply too hot-headed and independent to fit into civilized society, and their predilection toward pyromania doesn't endear them to the local authorities. Society: Ifrits are most often born into human communities, and rarely form societies of their own. Ifrits favor revealing and ostentatious clothing in bright oranges and reds, preferably paired with gaudy jewelry.
FIRESTREAM PATHFINDER SKIN
Some possess skin the color of polished brass or have charcoal-hued scales covering their arms and legs. Most have pointy ears, red or mottled horns on the brow, and hair that flickers and waves as if it were aflame.

Physical Description: Ifrits vary in appearance as widely as their elemental ancestors do. Ifrits not only adore flames, but personify multiple aspects of them as well, embodying both fire's dynamic, ever-changing energy and its destructive, pitiless nature. No ifrit is satisfied with a sedentary life like a wildfire, ifrits must keep moving or burn away into nothingness. Humans whose ancestry includes beings of elemental fire such as efreet, ifrits are a passionate and fickle race.
